Blender 2.8 Sculpt Test

Blender has come a long way. I like its Sculpting mode/setup and this was a test to relearn the Sculpting brushes. Started off with a SPHERE.

The main sculpting brush I use is the “Clay Strips.” It’s what I used initially to block in the form/details (image: left) and it’s also what I use throughout the Sculpting process. I prefer this brush over the “Draw” brush. The “Pinch” / “Crease” brush also come in handy for refining/sharpen edges (image: right).

EDIT: Another test. I’ll probably do a lot more digital Sculpting in Blender later on.

Sculpted from a Cube as the base.

EDIT2: Another test. I can’t seem to resist the temptation to get into Sculpting at this moment, but I must resist and focus on my 2d studies! 🙂

Started with the standard Cube! No scaling or anything. That figure is actually pretty small!

Blender sculpting is extremely addictive once you get a hang of it! After the first test (Skull above) I thought I could take a break from it, but did two more tests. It’s that fun! Again, my primary brush is CLAY STRIPS, 95% of the time.

Vanishing Point

Randomly I decided to pull out the Vanishing Point assistant tool and scribbled a lot of random lines (with snap on). Then I removed all the assistant tool and I’m left with scribbling lines (image: left). Then I did the rest freehand, having the perspective guide as a layer below. This is the first time I have done anything like it, and I’m very pleased with the outcome. With the perspective guide below, I didn’t have to think about perspective, but instead focused more on blocking out my ideas, loosely and casually. This is a very quick way to thumbnail environments that will look a bit more realistic!

Snap to Assistants

The Vanishing Point in Krita is very helpful. I first saw its use in Autodesk SketchBook and was very impressed by it. I’m so glad that Krita has it! ArtRage has the perspective grid, but it’s not as flexible as the Vanishing Point. However, without a shortcut to turn on/off (in real-time) “snap to assistants” it can be a bit troublesome to use. Right now, I only use perspective theory casually. I have no intention of having it 100% accurate all the time, and therefore do not need to have “snap to assistants” on all the time. I find it extremely inconvenient to have to turn on the snap manually (and then off again) when I only need just a few lines in correct perspective.

Krita needs a shortcut for this. If there is, I can’t seem to find it.

Transform Tool

They looked a bit narrow. With the help of the Transform tool, I was able to widen them without having to reblock them manually.

I consider myself a purist, but I’m slowly breaking that mindset to take advantage of the tools that are available within the program that I use. When things don’t look right, I clear the canvas and start all over, and I believe there are times for that. But it’s not always wise, considering that we’re doing things digitally.

I don’t understand why Krita has two separate tools (Move, Transform) when they can be one. V for Move and Shift+V for Transform is my setup.

Notan Experiment

I took the default “Ink-7 Brush Rough” and modified to have a medium-thin straight square (vertical) brush’s tip. These were extremely quick sketches without giving much thought to the process. Just one value (black) and an eraser mode. This is a great way to focus on the overall composition/shapes. The mind has an interesting way of recognizing shape/pattern from chaos, so sometimes, it’s best to leave it unfinished and let the mind fill in the blank.

Practice, smartly…

Know your aim and what you’re practicing. There is no need to draw in all the details if you’re struggling with proportion, angles and correct measurement. By not focusing on the details, you’ll be able to go through many images in a short span of time, and that will speed up your training/progress. This is how I train: Open a search engine and look for a subject to practice. Training my eyes to capture the proportions, measurements and angles. I avoid drawing in the details and making a complete artwork out of it. Instead, I stay focused on the overall shapes.

Insert as Reference Image

Working in Fullscreen with all images in one place.

Bravo to the developer who coded this. Earlier I was practicing some landscapes and had a few images opened on my desktop, all lined up horizontally at the top of my screen. However, there’s a few problems with this: 1) It clogs up my space: can’t see what’s beneath these images such as Krita’s toolbar and so on. 2) When moving/zooming the Canvas, these reference images stay there the same. 3) I’m on Mac, and these images won’t show up when working in Fullscreen mode. In Fullscreen, Krita takes over. And that’s when I said to myself, “This can’t be good. I need these references! What do I do?”

That’s when I decided to drag and drop them into Krita and imported as “Reference Image.” And that solves all the problems. Insert as regular layer doesn’t work. In order to have these images outside of the Canvas, you must “Insert as Reference Image.” You can rotate, scale, flip, or even lower the opacity of the reference image. Another reason to love Krita!