Blender 2.8 Sculpt Test

Blender has come a long way. I like its Sculpting mode/setup and this was a test to relearn the Sculpting brushes. Started off with a SPHERE.

The main sculpting brush I use is the “Clay Strips.” It’s what I used initially to block in the form/details (image: left) and it’s also what I use throughout the Sculpting process. I prefer this brush over the “Draw” brush. The “Pinch” / “Crease” brush also come in handy for refining/sharpen edges (image: right).

EDIT: Another test. I’ll probably do a lot more digital Sculpting in Blender later on.

Sculpted from a Cube as the base.

EDIT2: Another test. I can’t seem to resist the temptation to get into Sculpting at this moment, but I must resist and focus on my 2d studies! 🙂

Started with the standard Cube! No scaling or anything. That figure is actually pretty small!

Blender sculpting is extremely addictive once you get a hang of it! After the first test (Skull above) I thought I could take a break from it, but did two more tests. It’s that fun! Again, my primary brush is CLAY STRIPS, 95% of the time.