Quick Blend Brush

This is the kind of result you can get with a blend brush. Just some scribbling and blend away.

Testing out Krita Nightly Build

This was just a quick test dabbling color. Not sure what the developer did but this is working great on my mac so far! Just in time for me to start exploring light and color for art.

I now can resize the floating window/dialog, which I couldn’t in previous version. I can also pick color from the color dialog and start painting right away without having to hit the tablet with my pen and then lift it and then hit it again. I can also be away doing something else in another window, then come back and can easily move the canvas without having to tab out and back in to make it work!

https://binary-factory.kde.org/job/Krita_Nightly_MacOS_Build/

Painting in ArtRage

I got ArtRage a few years back, but didn’t really sit down to experiment with it until today. As of this writing, I don’t know that much about lightning and color. So this was just me scribbling with paint and making things up as I go. I find it much easier to get the painterly effect with ArtRage. I will probably do some artworks with it later on. In the meantime, I need to start reading on lightning and color. Not sure when I’ll get to it.

Copying Poses with Oval Shapes

This is an exercise that you can try out. Find pose photos and start copying the pose (eyeball it). Then draw on top of the oval shapes.

REF: https://www.deviantart.com/senshistock/art/Bridge-Troll-Pose-Reference-for-Art-and-Drawing-785120386

I consider myself a perfectionist, and sometimes that can be a bad thing in art when using photo references. This is how I train myself to let go, and be loose. The goal isn’t to copy the photo exactly, even when it’s just a pose that I’m after.

Tracing

First layer (15% opacity): random scribbling or oval shapes. Second layer (100% opacity): sketching.

Have you ever sketched the shape of the head lightly, and then went over it more boldly? You were tracing, whether you realized it or not. Tracing in and of itself is neither bad nor good. Here’s an example of how tracing can be put to good use. This kind of tracing is highly recommended, but the kind where you trace to capture everything perfectly, with the intent/desire to improve your skill, then it’s not recommended.

In the examples above, the first two started off with scribbling. I didn’t have an idea for a pose and just wanted to see what randomness would give me. The last two examples, I knew the poses I wanted to draw, and used these ovals as rough guide. There are many ways to approach this. From random scribbling, to gestures, oval shapes, etc… The anatomy and foreshortening might be incorrect, but not bad for a 1-5 mins rough sketch done freehand.

Centerline and Planes

Last night while playing around with the bean shape, it suddenly hit me that I was overthinking it. No wonder why I was struggling with the Cube! Instead of starting with a plane, I was thinking of the Cube in 3D, trying to visualize all sides at once (not recommended if you’re just starting out like me!)

Obviously, drawing a single cube isn’t the problem. For me, it becomes a problem when I try to visualize the Torso as two Cubes, because now the perspective has to be right, whereas with spheres and cylinders, I don’t think too much about perspective. There are many ways to approach this Cube problem that I have found out since last night while playing around in Krita. Here’s what works for me:

  1. Start with bean shape with centerline, and then draw the Cube on top of it afterward using the bean shape/centerline as guide.
  2. Or, skip the bean shape all together and just draw the centerline and then use that as a guide to draw the cube.
  3. Or, skip all that and just think purely in plane, not cube, but PLANE. When you draw the plane, think of it as the “frontal” plane of the Torso. Once you have down the frontal plane, you can add depth/dimension and turn it into a cube as shown in the examples below:

I’m jumping ahead of myself with this post, but it’s something that finally clicked for me and I can’t wait to explore it after I’m done with my cylinder exercises. More on this later!

Pose Vocabulary

Top: Freehand, Bottom: Based on reference

Sometimes I can visualize a pose in my head and sketch it out. Other time I struggle with it. Then there are times where the pelvis or leg (started off as circle / loose cylinder) dictates the rest and everything just flows out smoothly without much thinking. I believe the reason for my struggle is not drawing enough different poses from references.

Quickly capturing a pose from a photo is a useful skill to have when you can’t think of an interesting pose [or] you have a hard time visualizing it in your head. I believe that the more you copy poses from photos, the more your mind will grow in this area, which will later help you to draw a variety of poses from imagination… that muscle memory will kick in.

Cross-Contour to Cube

A quick sketch I did earlier (freehand) to show how easy it is for me to visualize with cylinders.

Personally, I find cube hard to visualize freehandly at the moment. Currently I’m thinking with Cylinders and Spheres, but will eventually want to think with Cube to be more perspective-minded. I was experimenting with cross-contour and came to realize that this just might be the bridge to thinking in Cube!

Draw the Cube on top of the bean shape, using the centerline as guide

Freehand Cylinders

I find cylinder to be a lot easier (than the cube) to visualize (might have to work on cube sense later on). This is me taking a break from my cylindrical limbs exercise. I alternate between the two: cylindrical exercises (using photos) and then freehand cylinders (making things up with cylinders).