Concept Art is not Dead

I watched this video a few months back, titled, “Concept Art is Dead” and didn’t have a chance to make a post on it until now. Let me say that Concept Art is not dead. The traditional way of doing concept art might be dead to some, but it is not dead.

Technology is constantly evolving, and since a lot of artists are using computer software(s) to get their job done, what this means is that as technology evolves, so will their works if they choose to take advantage of it. I have seen it in programming, web design and now visual art. WordPress has evolved to the point now that it’s a waste of time to sit and code everything manually on the front-end side of things. There are game engines out there that can get the job done that it would be a waste of time to code from scratch.

Art is a bit different, but it’s not immuned from this evolution. As I think about this, there are three groups of people that come to mind. The first group of people are those that just like to do things the old fashioned way, I call them Purist. With ZBrush, Blender and Photoshop, you can create amazing artworks if you combine them together, yet there are artists out there who still enjoy doing things by pixel. And if I have the time to get back to 3d modeling, I would still do box modeling because it brings back the nostalgia. The second group of people are those always on a look out for shortcuts. If there’s a way to cheat, they will. They will use Poser and advanced renderer; they will use Terrain generator and whatever that is out there to help bring their vision to life. The third group of people are those who still do things the old way, but still make use of technology here and there or whenever they see fit.

The result of photobashing and paintover gives you a level of realism that is not possible to achieve if done by hand. The style is also different. And sometimes you don’t have a choice. If the company that is hiring you is looking for a particular style and realism that is only achievable via photobashing and paintover, then either you get with the program or you move on elsewhere.

The speaker in this video is not against doing things the old way. He brought up one main reason that I wholeheartedly agree with, and that is TIME. If you have all the time in the world, then you can study the whole Alphabet. But if you don’t have all the time in the world, then here are the X, Y and Z that you can study that will get you from here to there in a short amount of time.